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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-11-04 13:59:34 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-11-04 13:59:34 -0500 |
commit | 01c612bc4aca5a1d8921432c94956f4d170d4d4b (patch) | |
tree | d21ecf60d464088b590807ad53f2eaef618c2a95 /docs/release-notes.md | |
parent | e454de1e11fd76130f373362ea38e224b1fcfaef (diff) | |
download | SMAPI-01c612bc4aca5a1d8921432c94956f4d170d4d4b.tar.gz SMAPI-01c612bc4aca5a1d8921432c94956f4d170d4d4b.tar.bz2 SMAPI-01c612bc4aca5a1d8921432c94956f4d170d4d4b.zip |
add friendly error for BadImageFormatException on launch
Diffstat (limited to 'docs/release-notes.md')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 47e12f83..7cd7b52b 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -50,6 +50,7 @@ For modders: * Added support for configuring console colors via `smapi-internal/config.json` (intended for players with unusual consoles). * Added support for specifying SMAPI command-line arguments as environment variables for Linux/Mac compatibility. * Improved launch script compatibility on Linux (thanks to kurumushi and toastal!). + * Made error messages more user-friendly in some cases. * Save Backup now works in the background, to avoid affecting startup time for players with a large number of saves. * The installer now recognises custom game paths stored in `stardewvalley.targets`. * Duplicate-mod errors now show the mod version in each folder. |