diff options
author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-01-03 18:44:09 -0500 |
---|---|---|
committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-02-07 22:39:54 -0500 |
commit | 11c080962b3eb927f61d982f910725b255b1ec77 (patch) | |
tree | a4a2b327aecfe40098dad61181faa368c663cfd9 /docs/release-notes.md | |
parent | e627a8a5e5a93df15a4a7c502231254e7c26c976 (diff) | |
download | SMAPI-11c080962b3eb927f61d982f910725b255b1ec77.tar.gz SMAPI-11c080962b3eb927f61d982f910725b255b1ec77.tar.bz2 SMAPI-11c080962b3eb927f61d982f910725b255b1ec77.zip |
fix cursor position not updated in edge case
Diffstat (limited to 'docs/release-notes.md')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 84e322fe..9a6be891 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -14,6 +14,7 @@ * Fixed `Constants.SaveFolderName` and `CurrentSavePath` not available during early load stages when using `Specialised.LoadStageChanged` event. * Fixed `LoadStage.SaveParsed` raised before the parsed save data is available. * Fixed 'unknown mod' deprecation warnings showing the wrong stack trace. + * Fixed `e.Cursor` in input events showing wrong grab tile when player using a controller moves without moving the viewpoint. ## 2.10.1 Released 30 December 2018 for Stardew Valley 1.3.32. |