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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-02-09 01:04:55 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-02-09 01:04:55 -0500
commit136773678e1ce623bd23f170dca265d31030d200 (patch)
tree129a23f847103e0e15cf30f02fe77771030285d4 /docs/release-notes.md
parentf3acc0b07c1d126b03fbf1ea48f45be1308dce97 (diff)
downloadSMAPI-136773678e1ce623bd23f170dca265d31030d200.tar.gz
SMAPI-136773678e1ce623bd23f170dca265d31030d200.tar.bz2
SMAPI-136773678e1ce623bd23f170dca265d31030d200.zip
add helper.Input.GetStatus method
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* For modders:
* Added support for self-broadcasts through the multiplayer API. (Mods can now send messages to the current machine. That enables simple integrations between mods without needing an API, and lets mods notify a host mod without needing different code depending on whether the current player is the host or a farmhand.)
+ * Added `helper.Input.GetStatus` method to get the low-level status of a button.
* Eliminated unneeded network messages when broadcasting to a peer who can't handle the message (e.g. because they don't have SMAPI or don't have the target mod).
* For the web UI: