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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-23 17:09:35 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-23 17:09:35 -0400
commit1b5055dfaafc6dcf77b5262b8290e8ca2c8179ed (patch)
treedfdcd74b603fa897865c1d03190f717fcabc20fa /docs/release-notes.md
parente6edf8adc7bfe470c005af4a1f51217c0f355831 (diff)
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make console colors configurable
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@@ -43,6 +43,7 @@ For modders:
* Improved mod scanning:
* Now ignores metadata files and folders (like `__MACOSX` and `__folder_managed_by_vortex`) and content files (like `.txt` or `.png`), which avoids missing-manifest errors in some common cases.
* Now detects XNB mods more accurately, and consolidates multi-folder XNB mods in logged messages.
+ * Added support for configuring console colors via `smapi-internal/config.json` (intended for players with unusual consoles).
* Save Backup now works in the background, to avoid affecting startup time for players with a large number of saves.
* The installer now recognises custom game paths stored in `stardewvalley.targets`.
* Duplicate-mod errors now show the mod version in each folder.