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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-08 18:22:35 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-08 18:22:35 -0400
commit26f95bca63e199cda3b3de1fa71eacab3110d17b (patch)
tree92840713d4359ed9c20001eb665e3a07cf335b11 /docs/release-notes.md
parentb924fbae4ba6c490b84d06453d7f46fecf480bf4 (diff)
downloadSMAPI-26f95bca63e199cda3b3de1fa71eacab3110d17b.tar.gz
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optimize case where there's no legacy IAssetLoader/IAssetEditor instances
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* Enabled case-insensitive file paths by default for Android and Linux players.
_This was temporarily disabled in SMAPI 3.14.1. This is no longer enabled by default for macOS and Windows players._
* Improved performance of case-insensitive file paths.
+ * Internal optimizations.
* For mod authors:
* Dynamic content packs created via `helper.ContentPacks.CreateTemporary` or `CreateFake` are now listed in the log file.
* Fixed assets loaded through a fake content pack not working correctly since 3.14.0.