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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-12-15 13:33:22 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-12-15 13:33:22 -0500
commit39341d772e99492f239ad8aff09cca8760ff5b83 (patch)
tree411edbf7104abf0c6386ae412fee935c12d952b1 /docs/release-notes.md
parent5f620e14fa331b0721bd4044011363477dc79ef5 (diff)
downloadSMAPI-39341d772e99492f239ad8aff09cca8760ff5b83.tar.gz
SMAPI-39341d772e99492f239ad8aff09cca8760ff5b83.tar.bz2
SMAPI-39341d772e99492f239ad8aff09cca8760ff5b83.zip
prevent invalid items from crashing the game
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# Release notes
## Upcoming release
* For players:
+ * SMAPI now prevents invalid items from crashing the game on hover.
* Fixed cryptic error message when the game isn't installed correctly.
* Fixed error when a mod makes invalid changes to an NPC schedule.
* Fixed invalid NPC data propagated when a mod changes NPC dispositions.
@@ -10,7 +11,7 @@
* For modders:
* Added dedicated content pack API.
- * **Deprecations:**
+ * **Deprecations:**
* The `assetData.AsDictionary<TKey, TValue>().Set` methods are deprecated and will be removed in SMAPI 3.0. Mods should access the `Data` property directly instead.
* FOR SMAPI developers: