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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-14 23:18:03 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-14 23:18:03 -0400
commit3cf3df8ffb21afc7698427e51787324c5d237800 (patch)
treea97c3b0840e68960518aea77e33b3fd38b1041cc /docs/release-notes.md
parent4fec41f3a1050976a5ab321152b7b142d8825da9 (diff)
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fix ICursorPosition.AbsolutePixels not adjusted for zoom
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diff --git a/docs/release-notes.md b/docs/release-notes.md
index 45d65f7d..af8b1d5b 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -86,6 +86,7 @@ For modders:
* Mods are now loaded much earlier in the game launch. This lets mods intercept any content asset, but the game is not fully initialized when `Entry` is called (use the `GameLaunched` event if you need to run code when the game is initialized).
* Removed all deprecated APIs.
* Removed `Monitor.ExitGameImmediately`.
+ * Fixed `ICursorPosition.AbsolutePixels` not adjusted for zoom.
* Changes:
* Added support for content pack translations.
* Added `IContentPack.HasFile`, `Context.IsGameLaunched`, and `SemanticVersion.TryParse`.