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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-03-30 01:25:12 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-14 17:03:15 -0400
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parent34633cfed9efb8a53b148584c1b3909bac69372f (diff)
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load mods much earlier so they can intercept all content assets
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@@ -11,6 +11,8 @@ These changes have not been released yet.
* For modders:
* Added support for content pack translations.
* Added `IContentPack.HasFile` method.
+ * Added `Context.IsGameLaunched` field.
+ * Mods are now loaded much earlier in the game launch. This lets mods intercept any content asset, but the game is not fully initialised when `Entry` is called (use the `GameLaunched` event if you need to run code when the game is initialised).
* Dropped support for all deprecated APIs.
* Updated to Json.NET 12.0.1.