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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-12-01 21:55:20 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-12-02 20:14:07 -0500
commit5f532c259d5d3050bd6a053659067617db136d57 (patch)
tree06b8bf7ac63ccab8be27908002612a53d5975075 /docs/release-notes.md
parent8766a79408ce79bd632c1fe1c9b17ab0a7a6a976 (diff)
downloadSMAPI-5f532c259d5d3050bd6a053659067617db136d57.tar.gz
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migrate from AWS to Azure
This commit migrates from subdomains to paths (due to the cost of a wildcard HTTPS certificate on Azure), adds a web project to redirect the old subdomains from AWS to Azure, and removes AWS-specific hacks.
Diffstat (limited to 'docs/release-notes.md')
-rw-r--r--docs/release-notes.md22
1 files changed, 11 insertions, 11 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index c3840148..dcce70c9 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -110,7 +110,7 @@ For modders:
* Clicking a mod link now automatically adds it to the visible mods if the list is filtered.
* JSON validator:
- * Added JSON validator at [json.smapi.io](https://json.smapi.io), which lets you validate a JSON file against predefined mod formats.
+ * Added JSON validator at [smapi.io/json](https://smapi.io/json), which lets you validate a JSON file against predefined mod formats.
* Added support for the `manifest.json` format.
* Added support for the Content Patcher format (thanks to TehPers!).
* Added support for referencing a schema in a JSON Schema-compatible text editor.
@@ -373,7 +373,7 @@ Released 19 November 2018 for Stardew Valley 1.3.32.
* Updated compatibility list.
* For the web UI:
- * Added a [mod compatibility page](https://mods.smapi.io) and [privacy page](https://smapi.io/privacy).
+ * Added a [mod compatibility page](https://smapi.io/mods) and [privacy page](https://smapi.io/privacy).
* The log parser now has a separate filter for game messages.
* The log parser now shows content pack authors (thanks to danvolchek!).
* Tweaked log parser UI (thanks to danvolchek!).
@@ -557,7 +557,7 @@ Released 11 April 2018 for Stardew Valley 1.2.30–1.2.33.
* Fixed error when two content packs use different capitalization for the same required mod ID.
* Fixed rare crash if the game duplicates an item.
-* For the [log parser](https://log.smapi.io):
+* For the [log parser](https://smapi.io/log):
* Tweaked UI.
## 2.5.4
@@ -569,7 +569,7 @@ Released 26 March 2018 for Stardew Valley 1.2.30–1.2.33.
* Fixed error when mods remove an asset editor/loader.
* Fixed minimum game version incorrectly increased in SMAPI 2.5.3.
-* For the [log parser](https://log.smapi.io):
+* For the [log parser](https://smapi.io/log):
* Fixed error when log text contains certain tokens.
* For modders:
@@ -591,7 +591,7 @@ Released 13 March 2018 for Stardew Valley ~~1.2.30~~–1.2.33.
* Fixed Linux ["magic number is wrong" errors](https://github.com/mono/mono/issues/6752) by changing default terminal order.
* Updated compatibility list and added update checks for more mods.
-* For the [log parser](https://log.smapi.io):
+* For the [log parser](https://smapi.io/log):
* Fixed incorrect filtering in some cases.
* Fixed error if mods have duplicate names.
* Fixed parse bugs if a mod has no author name.
@@ -605,7 +605,7 @@ Released 25 February 2018 for Stardew Valley 1.2.30–1.2.33.
* For modders:
* Fixed issue where replacing an asset through `asset.AsImage()` or `asset.AsDictionary()` didn't take effect.
-* For the [log parser](https://log.smapi.io):
+* For the [log parser](https://smapi.io/log):
* Fixed blank page after uploading a log in some cases.
## 2.5.1
@@ -636,7 +636,7 @@ Released 24 February 2018 for Stardew Valley 1.2.30–1.2.33.
* Fixed unhelpful error when a translation file has duplicate keys due to case-insensitivity.
* Fixed some JSON field names being case-sensitive.
-* For the [log parser](https://log.smapi.io):
+* For the [log parser](https://smapi.io/log):
* Added support for SMAPI 2.5 content packs.
* Reduced download size when viewing a parsed log with repeated errors.
* Improved parse error handling.
@@ -657,7 +657,7 @@ Released 24 January 2018 for Stardew Valley 1.2.30–1.2.33.
* Fixed intermittent errors (e.g. 'collection has been modified') with some mods when loading a save.
* Fixed compatibility with Linux Terminator terminal.
-* For the [log parser](https://log.smapi.io):
+* For the [log parser](https://smapi.io/log):
* Fixed error parsing logs with zero installed mods.
* For modders:
@@ -692,7 +692,7 @@ Released 26 December 2017 for Stardew Valley 1.2.30–1.2.33.
* Fixed issue where a mod could change the cursor position reported to other mods.
* Updated compatibility list.
-* For the [log parser](https://log.smapi.io):
+* For the [log parser](https://smapi.io/log):
* Fixed broken favicon.
## 2.2
@@ -706,7 +706,7 @@ Released 02 December 2017 for Stardew Valley 1.2.30–1.2.33.
* Improved error when a mod has an invalid `EntryDLL` filename format.
* Updated compatibility list.
-* For the [log parser](https://log.smapi.io):
+* For the [log parser](https://smapi.io/log):
* Logs no longer expire after a week.
* Fixed error when uploading very large logs.
* Slightly improved the UI.
@@ -721,7 +721,7 @@ Released 02 December 2017 for Stardew Valley 1.2.30–1.2.33.
Released 01 November 2017 for Stardew Valley 1.2.30–1.2.33.
* For players:
- * Added a [log parser](https://log.smapi.io) site.
+ * Added a [log parser](https://smapi.io/log) site.
* Added better Steam instructions to the SMAPI installer.
* Renamed the bundled _TrainerMod_ to _ConsoleCommands_ to make its purpose clearer.
* Removed the game's test messages from the console log.