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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-05-03 00:14:35 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-05-03 00:14:35 -0400
commit6a6001c7e6a03ff6fb0da992a87c6ef30d6bc952 (patch)
tree98470dbb6c5b41a68c494f88ebdbd9a582ece9ab /docs/release-notes.md
parent4cabd2b2e7c8fbd39c1f18f24f5e52a56f960f10 (diff)
downloadSMAPI-6a6001c7e6a03ff6fb0da992a87c6ef30d6bc952.tar.gz
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add semanticVersion.IsPrerelease()
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* Added code analysis to mod build config package to flag common issues as warnings.
* Added `Context.IsMultiplayer` and `Context.IsMainPlayer` flags.
* Added `Constants.TargetPlatform` which says whether the game is running on Linux, Mac, or Windows.
+ * Added `semanticVersion.IsPrerelease()` method.
* Fixed assets loaded by temporary content managers not being editable by mods.
* Fixed assets not reloaded consistently when the player switches language.
* Fixed console command input not saved to the log.