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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-04-14 00:18:19 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-04-14 00:18:19 -0400
commit6d269621b28240a0da6de5fd5faa4c35553c15bb (patch)
tree9600d94e2a4b3c5f73888db008213342d1f55586 /docs/release-notes.md
parent0d5278a270a0d51baefe99cf908f532a66489602 (diff)
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make crossplatform handling more consistent
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* Fixed issue where assets didn't reload correctly when the player switches language.
* For SMAPI developers:
- * Added MacOS detection to `Constants.Platform`.
+ * Added more consistent crossplatform handling using a new `EnvironmentUtility`.
+ * Added MacOS detection.
* Added prerelease versions to the mod update-check API response where available (GitHub only).
* Added support for beta releases on the home page.
* Split mod DB out of `StardewModdingAPI.config.json`, so we can load config earlier and reduce unnecessary memory usage later.