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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-14 00:18:19 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-14 00:18:19 -0400 |
commit | 6d269621b28240a0da6de5fd5faa4c35553c15bb (patch) | |
tree | 9600d94e2a4b3c5f73888db008213342d1f55586 /docs/release-notes.md | |
parent | 0d5278a270a0d51baefe99cf908f532a66489602 (diff) | |
download | SMAPI-6d269621b28240a0da6de5fd5faa4c35553c15bb.tar.gz SMAPI-6d269621b28240a0da6de5fd5faa4c35553c15bb.tar.bz2 SMAPI-6d269621b28240a0da6de5fd5faa4c35553c15bb.zip |
make crossplatform handling more consistent
Diffstat (limited to 'docs/release-notes.md')
-rw-r--r-- | docs/release-notes.md | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 9ae1d2c4..f3e9af6f 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -14,7 +14,8 @@ * Fixed issue where assets didn't reload correctly when the player switches language. * For SMAPI developers: - * Added MacOS detection to `Constants.Platform`. + * Added more consistent crossplatform handling using a new `EnvironmentUtility`. + * Added MacOS detection. * Added prerelease versions to the mod update-check API response where available (GitHub only). * Added support for beta releases on the home page. * Split mod DB out of `StardewModdingAPI.config.json`, so we can load config earlier and reduce unnecessary memory usage later. |