diff options
author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-06-08 23:33:09 -0400 |
---|---|---|
committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-06-08 23:33:09 -0400 |
commit | 8713914a1af3b5ac7e4a2cdce7e084055ac9cd33 (patch) | |
tree | f81edef93cc028fe499ab888e3e49f29557aef5f /docs/release-notes.md | |
parent | fdb74df8a4c899b81009c7e04659be9007545788 (diff) | |
download | SMAPI-8713914a1af3b5ac7e4a2cdce7e084055ac9cd33.tar.gz SMAPI-8713914a1af3b5ac7e4a2cdce7e084055ac9cd33.tar.bz2 SMAPI-8713914a1af3b5ac7e4a2cdce7e084055ac9cd33.zip |
avoid NPC pathfinding rebuild if reachable locations didn't change
Diffstat (limited to 'docs/release-notes.md')
-rw-r--r-- | docs/release-notes.md | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index d8cfa350..b7605bf6 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,11 +1,16 @@ ← [README](README.md) # Release notes +## Upcoming release +* For mod authors: + * Fixed map edits which change warps sometimes rebuilding the NPC pathfinding cache unnecessarily, which could cause a noticeable delay for players. + ## 3.14.7 Released 01 June 2022 for Stardew Valley 1.5.6 or later. * For players: * Optimized reflection cache to reduce frame skips for some players. + * For mod authors: * Removed `runtimeconfig.json` setting which impacted hot reload support. |