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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-04-22 15:05:08 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-04-22 15:05:08 -0400
commit902814d308289f169750a615ae573edc348893d3 (patch)
tree1c39629e16a115df34a3bcdc9d65e6d317594806 /docs/release-notes.md
parent8e9b3741734e32a559b79326f850585a0132e08d (diff)
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don't send chatbox input to mods (#453)
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* For modders:
* Added code analysis to mod build config package to flag common issues as warnings.
* Added warning when a mod doesn't have update keys (currently only shown in developer mode).
- * Dropped some deprecated APIs.
* Fixed assets loaded by temporary content managers not being editable.
* Fixed issue where assets didn't reload correctly when the player switches language.
* Fixed `helper.ModRegistry.GetApi` interface validation errors not mentioning which interface caused the issue.
+ * **Breaking change**: dropped some deprecated APIs.
+ * **Breaking change**: mods can't intercept chatbox input, including the game's hotkey to toggle the chatbox (default `T`).
* For SMAPI developers:
* Added more consistent crossplatform handling using a new `EnvironmentUtility`.