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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-05-25 01:59:32 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-14 17:59:13 -0400 |
commit | d4e09c5a8524fad43e2ecf94ade86673a94b85a5 (patch) | |
tree | 5480bcfc2a4679494cae0ffa7053e3332b8c8256 /docs/release-notes.md | |
parent | 24160cacdce0b2e31a3f7dc130fe84cb164bcf19 (diff) | |
download | SMAPI-d4e09c5a8524fad43e2ecf94ade86673a94b85a5.tar.gz SMAPI-d4e09c5a8524fad43e2ecf94ade86673a94b85a5.tar.bz2 SMAPI-d4e09c5a8524fad43e2ecf94ade86673a94b85a5.zip |
fix tilesheets seasonalised when loading an indoor map
Diffstat (limited to 'docs/release-notes.md')
-rw-r--r-- | docs/release-notes.md | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 513423ca..6b552395 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -17,7 +17,8 @@ These changes have not been released yet. * Fixed some assets not updated when you switch language to English. * Fixed lag in some cases due to incorrect asset caching when playing in non-English. * Fixed lag when a mod invalidates many NPC portraits/sprites at once. - * Fixed seasonal tilesheet issues when a mod reloads a map. + * Fixed map reloads resetting tilesheet seasons. + * Fixed outdoor tilesheets being seasonalised when added to an indoor location. * For modders: * Added support for content pack translations. |