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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-05-25 01:59:32 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-14 17:59:13 -0400
commitd4e09c5a8524fad43e2ecf94ade86673a94b85a5 (patch)
tree5480bcfc2a4679494cae0ffa7053e3332b8c8256 /docs/release-notes.md
parent24160cacdce0b2e31a3f7dc130fe84cb164bcf19 (diff)
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fix tilesheets seasonalised when loading an indoor map
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@@ -17,7 +17,8 @@ These changes have not been released yet.
* Fixed some assets not updated when you switch language to English.
* Fixed lag in some cases due to incorrect asset caching when playing in non-English.
* Fixed lag when a mod invalidates many NPC portraits/sprites at once.
- * Fixed seasonal tilesheet issues when a mod reloads a map.
+ * Fixed map reloads resetting tilesheet seasons.
+ * Fixed outdoor tilesheets being seasonalised when added to an indoor location.
* For modders:
* Added support for content pack translations.