diff options
author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-04-29 22:55:12 -0400 |
---|---|---|
committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-04-29 22:55:12 -0400 |
commit | f507bd0f9cebe68fa2adf176740a0d00b3e6f884 (patch) | |
tree | 67a7653f14ad0140ec705988d1bdb836b7bb5b3d /docs/technical/smapi.md | |
parent | a340c8b8ce8cf0c3b218162117cbc2e8f5acb2b8 (diff) | |
download | SMAPI-f507bd0f9cebe68fa2adf176740a0d00b3e6f884.tar.gz SMAPI-f507bd0f9cebe68fa2adf176740a0d00b3e6f884.tar.bz2 SMAPI-f507bd0f9cebe68fa2adf176740a0d00b3e6f884.zip |
set SMAPI version from main build script
Diffstat (limited to 'docs/technical/smapi.md')
-rw-r--r-- | docs/technical/smapi.md | 22 |
1 files changed, 10 insertions, 12 deletions
diff --git a/docs/technical/smapi.md b/docs/technical/smapi.md index 789ea20b..4d75aef2 100644 --- a/docs/technical/smapi.md +++ b/docs/technical/smapi.md @@ -120,8 +120,10 @@ Windows](#on-windows)_ section below to create a build that retains the icon.** 2. Launch the game through the Steam UI. ### Prepare the release -1. Run `build/unix/set-smapi-version.sh` to set the SMAPI version. Make sure you use a [semantic - version](https://semver.org). Recommended format: +1. Run `build/unix/prepare-install-package.sh VERSION_HERE` to create the release package in the + root `bin` folder. + + Make sure you use a [semantic version](https://semver.org). Recommended format: build type | format | example :--------- | :----------------------- | :------ @@ -129,9 +131,6 @@ Windows](#on-windows)_ section below to create a build that retains the icon.** prerelease | `<version>-beta.<date>` | `4.0.0-beta.20251230` release | `<version>` | `4.0.0` -2. Run `build/unix/prepare-install-package.sh` to create the release package in the root `bin` - folder. - ### On Windows #### First-time setup 1. Set up Windows Subsystem for Linux (WSL): @@ -147,8 +146,10 @@ Windows](#on-windows)_ section below to create a build that retains the icon.** ``` ### Prepare the release -1. Run `build/windows/set-smapi-version.ps1` in PowerShell to set the SMAPI version. Make sure you - use a [semantic version](https://semver.org). Recommended format: +1. Run `build/windows/prepare-install-package.ps1 VERSION_HERE` in PowerShell to create the release + package folders in the root `bin` folder. + + Make sure you use a [semantic version](https://semver.org). Recommended format: build type | format | example :--------- | :----------------------- | :------ @@ -156,12 +157,9 @@ Windows](#on-windows)_ section below to create a build that retains the icon.** prerelease | `<version>-beta.<date>` | `4.0.0-beta.20251230` release | `<version>` | `4.0.0` -2. Run `build/windows/prepare-install-package.ps1` in PowerShell to create the release package - folders in the root `bin` folder. - -3. Launch WSL and run this script: +2. Launch WSL and run this script: ```bash - # edit to match the build created in steps 1-2 + # edit to match the build created in steps 1 # In WSL, `/mnt/c/example` accesses `C:\example` on the Windows filesystem. version="4.0.0" binFolder="/mnt/e/source/_Stardew/SMAPI/bin" |