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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-27 18:09:04 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-27 18:09:04 -0400
commit0209e70695b6d12692d4de554ce1fc9d65ca4715 (patch)
tree011867d845ee3cf2a88f306504a4bdd6fe414ed6 /docs/technical
parent2ab2182645179129997eac3fccb63f6f0683dbe1 (diff)
parente4cd7c8eb09fa50802ce4eb9dbe4683ce61f7a5d (diff)
downloadSMAPI-0209e70695b6d12692d4de554ce1fc9d65ca4715.tar.gz
SMAPI-0209e70695b6d12692d4de554ce1fc9d65ca4715.tar.bz2
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Merge branch 'develop' into stable
Diffstat (limited to 'docs/technical')
-rw-r--r--docs/technical/mod-package.md8
1 files changed, 4 insertions, 4 deletions
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md
index c632af84..dd65a992 100644
--- a/docs/technical/mod-package.md
+++ b/docs/technical/mod-package.md
@@ -412,14 +412,14 @@ The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfi
when you compile it.
## Release notes
-## 4.0.1
+### 4.0.1
Released 14 April 2022.
* Added detection for Xbox app game folders.
* Fixed "_conflicts between different versions of Microsoft.Win32.Registry_" warnings in recent SMAPI versions.
* Internal refactoring.
-## 4.0.0
+### 4.0.0
Released 30 November 2021.
* Updated for Stardew Valley 1.5.5 and SMAPI 3.13.0. (Older versions are no longer supported.)
@@ -441,7 +441,7 @@ Released 30 November 2021.
* If you need to bundle extra DLLs besides your mod DLL, see the [`BundleExtraAssemblies`
documentation](#configure).
-## 3.3.0
+### 3.3.0
Released 30 March 2021.
* Added a build warning when the mod isn't compiled for `Any CPU`.
@@ -450,7 +450,7 @@ Released 30 March 2021.
* Added support for building mods against the 64-bit Linux version of the game on Windows.
* The package now suppresses the misleading 'processor architecture mismatch' warnings.
-## 3.2.2
+### 3.2.2
Released 23 September 2020.
* Reworked and streamlined how the package is compiled.