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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-05-12 20:57:23 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-05-12 20:57:23 -0400
commit3c3920b86e302de52113d93c5c1e162b29ce495a (patch)
tree1007a15b25a2020e364df8a145789ff3127b7dd0 /docs/technical
parent9b09941bd53dff2bf47c9fa8b5afffe267b01aaf (diff)
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clarify common mistake when setting game path
Diffstat (limited to 'docs/technical')
-rw-r--r--docs/technical/mod-package.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md
index 6d04722c..91da971b 100644
--- a/docs/technical/mod-package.md
+++ b/docs/technical/mod-package.md
@@ -324,7 +324,7 @@ To do that:
<GamePath>PATH_HERE</GamePath>
</PropertyGroup>
```
-3. Replace `PATH_HERE` with your game's folder path.
+3. Replace `PATH_HERE` with your game's folder path (don't add quotes).
The configuration will check your custom path first, then fall back to the default paths (so it'll
still compile on a different computer).