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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2023-04-09 13:09:47 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2023-04-09 13:09:47 -0400 |
commit | 53e0e8cd2410e63c7725206db4a8156cc460d111 (patch) | |
tree | fce91f1b31a1beaa0cfb017c76dd766f9496b40d /docs/technical | |
parent | b4e95a92b33c541d36379d69d3650c5c22ea324c (diff) | |
parent | 46947683cd7c444d2afc8583198e1f103e905007 (diff) | |
download | SMAPI-53e0e8cd2410e63c7725206db4a8156cc460d111.tar.gz SMAPI-53e0e8cd2410e63c7725206db4a8156cc460d111.tar.bz2 SMAPI-53e0e8cd2410e63c7725206db4a8156cc460d111.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'docs/technical')
-rw-r--r-- | docs/technical/mod-package.md | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md index 23f0b221..ab8a2c95 100644 --- a/docs/technical/mod-package.md +++ b/docs/technical/mod-package.md @@ -99,6 +99,10 @@ There are two places you can put them: 2. Open the `.csproj` file in a text editor (Notepad is fine). 3. Add the properties between the first `<PropertyGroup>` and `</PropertyGroup>` tags you find. +**Note:** you can't use a property before it's defined. That mainly means that when setting +`GameModsPath`, you'll need to either specify `GamePath` manually or put the full path in +`GameModsPath`. + ### Available properties These are the options you can set: |