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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-08-12 21:26:01 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-11-28 00:01:40 -0500
commit6efaa651cb2b026b7bace55ffeba9d7c5a3d0567 (patch)
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parentc8c6b3897cd080ef3261f5642d31d8a51971981b (diff)
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drop support for XNA Framework
Stardew Valley 1.5.5 migrates to MonoGame on all platforms.
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@@ -57,7 +57,6 @@ SMAPI uses a small number of conditional compilation constants, which you can se
flag | purpose
---- | -------
`SMAPI_FOR_WINDOWS` | Whether SMAPI is being compiled for Windows; if not set, the code assumes Linux/macOS. Set automatically in `common.targets`.
-`SMAPI_FOR_XNA` | Whether SMAPI is being compiled for XNA Framework; if not set, the code assumes MonoGame. Set automatically in `common.targets` with the same value as `SMAPI_FOR_WINDOWS`.
## For SMAPI developers
### Compiling from source