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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-02-01 16:21:35 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-02-01 16:21:35 -0500 |
commit | c8d627cdf2ae3126584ec2500877ff19987db17f (patch) | |
tree | 2cc6f604df00027239476acf3a74ae6bb0761323 /docs/technical | |
parent | f976b5c0f095a881fc20f6ce5dcf5a50ebb2b5da (diff) | |
parent | 17a9193fd28c527dcba40360702adb277736cc45 (diff) | |
download | SMAPI-c8d627cdf2ae3126584ec2500877ff19987db17f.tar.gz SMAPI-c8d627cdf2ae3126584ec2500877ff19987db17f.tar.bz2 SMAPI-c8d627cdf2ae3126584ec2500877ff19987db17f.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'docs/technical')
-rw-r--r-- | docs/technical/mod-package.md | 7 | ||||
-rw-r--r-- | docs/technical/smapi.md | 13 |
2 files changed, 8 insertions, 12 deletions
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md index 5b971f96..e771d7a9 100644 --- a/docs/technical/mod-package.md +++ b/docs/technical/mod-package.md @@ -287,7 +287,11 @@ That will create a `Pathoschild.Stardew.ModBuildConfig-<version>.nupkg` file in which can be uploaded to NuGet or referenced directly. ## Release notes -### Upcoming release +### 3.1 +* Added support for semantic versioning 2.0. +* `0Harmony.dll` is now ignored if the mod references Harmony directly (it's bundled with SMAPI). + +### 3.0 * Updated for SMAPI 3.0 and Stardew Valley 1.4. * Added automatic support for `assets` folders. * Added `$(GameExecutableName)` MSBuild variable. @@ -298,6 +302,7 @@ which can be uploaded to NuGet or referenced directly. * Fixed `Newtonsoft.Json.pdb` included in release zips when Json.NET is referenced directly. * Fixed `<IgnoreModFilePatterns>` not working for `i18n` files. * Dropped support for older versions of SMAPI and Visual Studio. +* Migrated package icon to NuGet's new format. ### 2.2 * Added support for SMAPI 2.8+ (still compatible with earlier versions). diff --git a/docs/technical/smapi.md b/docs/technical/smapi.md index d565aeb4..c9d5c07e 100644 --- a/docs/technical/smapi.md +++ b/docs/technical/smapi.md @@ -19,17 +19,8 @@ This document is about SMAPI itself; see also [mod build package](mod-package.md ## Customisation ### Configuration file -You can customise the SMAPI behaviour by editing the `smapi-internal/config.json` file in your game -folder. - -Basic fields: - -field | purpose ------------------ | ------- -`DeveloperMode` | Default `false` (except in _SMAPI for developers_ releases). Whether to enable features intended for mod developers (mainly more detailed console logging). -`CheckForUpdates` | Default `true`. Whether SMAPI should check for a newer version when you load the game. If a new version is available, a small message will appear in the console. This doesn't affect the load time even if your connection is offline or slow, because it happens in the background. -`VerboseLogging` | Default `false`. Whether SMAPI should log more information about the game context. -`ModData` | Internal metadata about SMAPI mods. Changing this isn't recommended and may destabilise your game. See documentation in the file. +You can customise some SMAPI behaviour by editing the `smapi-internal/config.json` file in your +game folder. See documentation in the file for more info. ### Command-line arguments The SMAPI installer recognises three command-line arguments: |