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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-02-01 16:21:35 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-02-01 16:21:35 -0500
commitc8d627cdf2ae3126584ec2500877ff19987db17f (patch)
tree2cc6f604df00027239476acf3a74ae6bb0761323 /docs/technical
parentf976b5c0f095a881fc20f6ce5dcf5a50ebb2b5da (diff)
parent17a9193fd28c527dcba40360702adb277736cc45 (diff)
downloadSMAPI-c8d627cdf2ae3126584ec2500877ff19987db17f.tar.gz
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Merge branch 'develop' into stable
Diffstat (limited to 'docs/technical')
-rw-r--r--docs/technical/mod-package.md7
-rw-r--r--docs/technical/smapi.md13
2 files changed, 8 insertions, 12 deletions
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md
index 5b971f96..e771d7a9 100644
--- a/docs/technical/mod-package.md
+++ b/docs/technical/mod-package.md
@@ -287,7 +287,11 @@ That will create a `Pathoschild.Stardew.ModBuildConfig-<version>.nupkg` file in
which can be uploaded to NuGet or referenced directly.
## Release notes
-### Upcoming release
+### 3.1
+* Added support for semantic versioning 2.0.
+* `0Harmony.dll` is now ignored if the mod references Harmony directly (it's bundled with SMAPI).
+
+### 3.0
* Updated for SMAPI 3.0 and Stardew Valley 1.4.
* Added automatic support for `assets` folders.
* Added `$(GameExecutableName)` MSBuild variable.
@@ -298,6 +302,7 @@ which can be uploaded to NuGet or referenced directly.
* Fixed `Newtonsoft.Json.pdb` included in release zips when Json.NET is referenced directly.
* Fixed `<IgnoreModFilePatterns>` not working for `i18n` files.
* Dropped support for older versions of SMAPI and Visual Studio.
+* Migrated package icon to NuGet's new format.
### 2.2
* Added support for SMAPI 2.8+ (still compatible with earlier versions).
diff --git a/docs/technical/smapi.md b/docs/technical/smapi.md
index d565aeb4..c9d5c07e 100644
--- a/docs/technical/smapi.md
+++ b/docs/technical/smapi.md
@@ -19,17 +19,8 @@ This document is about SMAPI itself; see also [mod build package](mod-package.md
## Customisation
### Configuration file
-You can customise the SMAPI behaviour by editing the `smapi-internal/config.json` file in your game
-folder.
-
-Basic fields:
-
-field | purpose
------------------ | -------
-`DeveloperMode` | Default `false` (except in _SMAPI for developers_ releases). Whether to enable features intended for mod developers (mainly more detailed console logging).
-`CheckForUpdates` | Default `true`. Whether SMAPI should check for a newer version when you load the game. If a new version is available, a small message will appear in the console. This doesn't affect the load time even if your connection is offline or slow, because it happens in the background.
-`VerboseLogging` | Default `false`. Whether SMAPI should log more information about the game context.
-`ModData` | Internal metadata about SMAPI mods. Changing this isn't recommended and may destabilise your game. See documentation in the file.
+You can customise some SMAPI behaviour by editing the `smapi-internal/config.json` file in your
+game folder. See documentation in the file for more info.
### Command-line arguments
The SMAPI installer recognises three command-line arguments: