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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-06-17 13:23:24 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-06-17 13:23:24 -0400
commit0043810e04239c897a61c097855ab08c382251ff (patch)
treea392155500fdcdfb6d6ff50a3ccec3d1fd2b03c5 /docs
parent450147e9fb906aee8dbc60ee26a6963da03b257b (diff)
downloadSMAPI-0043810e04239c897a61c097855ab08c382251ff.tar.gz
SMAPI-0043810e04239c897a61c097855ab08c382251ff.tar.bz2
SMAPI-0043810e04239c897a61c097855ab08c382251ff.zip
set 'large address aware' flag on SMAPI executable to fix memory issues (#431)
This is safe since the vanilla game has it set too.
Diffstat (limited to 'docs')
-rw-r--r--docs/release-notes.md1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 5bb77762..df832c34 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -8,6 +8,7 @@
* Added friendly error when game can't start audio.
* Added console warning for mods which don't have update checks configured.
* Improved how mod warnings are shown in the console.
+ * Fixed `SEHException` errors and performance issues in some cases.
* Fixed console color scheme on Mac or in PowerShell, configurable via `StardewModdingAPI.config.json`.
* Fixed installer error on Linux/Mac in some cases.
* Fixed installer not finding some game paths.