diff options
author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-25 13:16:25 -0400 |
---|---|---|
committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-25 13:16:25 -0400 |
commit | 0134f0b28d355766a17b1c9da89b8173f978d195 (patch) | |
tree | c9e493b217691cba7f9700ad9901441fc8bb4424 /docs | |
parent | 68206e00478905960e2a1f37f974f088f56b5390 (diff) | |
download | SMAPI-0134f0b28d355766a17b1c9da89b8173f978d195.tar.gz SMAPI-0134f0b28d355766a17b1c9da89b8173f978d195.tar.bz2 SMAPI-0134f0b28d355766a17b1c9da89b8173f978d195.zip |
update release notes, refactor a bit (#474)
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 308007bb..6842c941 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -11,6 +11,7 @@ * For modders: * Added code analysis to mod build config package to flag common issues as warnings. * Added `Context.IsMultiplayer` and `Context.IsMainPlayer` flags. + * Added `player_add name` console command, which lets you add items to your inventory by name instead of ID. * Fixed assets loaded by temporary content managers not being editable. * Fixed issue where assets didn't reload correctly when the player switches language. * Fixed user command input not saved to log file. |