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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-02-16 18:50:46 -0500 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-02-16 18:50:46 -0500 |
commit | 024489c33827ce8e1463eac199daa996a8a99216 (patch) | |
tree | c0a314f1bf1476656153d929104682faba86577a /docs | |
parent | cf383870837748e83b99bf63d36d7a8709743715 (diff) | |
download | SMAPI-024489c33827ce8e1463eac199daa996a8a99216.tar.gz SMAPI-024489c33827ce8e1463eac199daa996a8a99216.tar.bz2 SMAPI-024489c33827ce8e1463eac199daa996a8a99216.zip |
overhaul internal mod data format (#439)
The new format is much more concise, reduces the memory footprint by only parsing metadata for loaded mods, and adds support for versioning and defaulting most fields.
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index c7f5cfe9..dd39a179 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -8,6 +8,7 @@ * For SMAPI developers: * All mod assemblies are now rewritten in-memory to support features like mod-provided APIs. + * Overhauled `StardewModdingApi.config.json`'s `ModData` format to be more concise, reduce the memory footprint, and support versioning/defaulting more fields. ## 2.4 * For players: |