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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-08-24 20:16:03 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-08-24 20:16:03 -0400
commit04778dcb26f888b56a8d9a70586f8fb6146d3971 (patch)
treefbb214b2f58f2cbaf490fe0ac21dc2d7740bf5db /docs
parentaabd76f38cd22065a51269b049c9b166759307f3 (diff)
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suppress the game's 'added cricket' debug output
Diffstat (limited to 'docs')
-rw-r--r--docs/release-notes.md3
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index ff2a7105..6af726a1 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -14,7 +14,8 @@
* Added `IContentPack.WriteJsonFile` method.
* Added IntelliSense documentation when not using the 'for developers' version of SMAPI.
* Fixed `IContentPack.ReadJsonFile` allowing non-relative paths.
- * **Breaking change:** `helper.ModRegistry` returns a new `IModInfo` interface instead of `IManifest` directly. This lets SMAPI return more metadata about mods in future versions.
+ * Suppressed the game's 'added crickets' debug output.
+ * **Breaking change:** `helper.ModRegistry` now returns `IModInfo` instead of `IManifest` directly. This lets SMAPI return more metadata about mods in future versions.
* **Breaking change:** most SMAPI files have been moved into a `smapi-internal` subfolder. This won't affect compiled mods, but you'll need to update the mod build config NuGet package when compiling mods.
* For SMAPI developers: