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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-09-27 00:36:31 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-09-27 00:36:31 -0400 |
commit | 074f730329659d0db4be3a99fa8e5c09383ca3e6 (patch) | |
tree | 292625c9c44d55f1a17a87b69aed124ab3dbb853 /docs | |
parent | 43e935b01761b657ed361d3ae67c7ca001cde623 (diff) | |
download | SMAPI-074f730329659d0db4be3a99fa8e5c09383ca3e6.tar.gz SMAPI-074f730329659d0db4be3a99fa8e5c09383ca3e6.tar.bz2 SMAPI-074f730329659d0db4be3a99fa8e5c09383ca3e6.zip |
add separate error when player puts an XNB mod in Mods
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 3fea347e..12886019 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -5,6 +5,7 @@ * Moved most SMAPI files into a `smapi-internal` subfolder. * Moved save backups into a `save-backups` subfolder (instead of `Mods/SaveBackup/backups`). Note that previous backups will be deleted when you update. * Update checks now work even when the mod has no update keys in most cases. + * Improved error when you put an XNB mod in `Mods`. * Fixed error when mods add an invalid location with no name. * Fixed compatibility issues for some Linux players. SMAPI will now always use xterm if it's available. * Fixed some game install paths not detected on Windows. |