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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-11-01 17:41:29 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-11-01 17:41:29 -0400 |
commit | 089e6de749ae7cb109af00164d2597c6644c255e (patch) | |
tree | 2e5d85937c34539c1a0df48423b5136508693ca8 /docs | |
parent | 8a2b779d0c59ab80ab6476ab28e838c69ab6c99a (diff) | |
download | SMAPI-089e6de749ae7cb109af00164d2597c6644c255e.tar.gz SMAPI-089e6de749ae7cb109af00164d2597c6644c255e.tar.bz2 SMAPI-089e6de749ae7cb109af00164d2597c6644c255e.zip |
update for 2.1 release
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 2a50c045..1a9e4681 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,31 +1,31 @@ # Release notes -## 2.1 (upcoming) +## 2.1 * For players: - * Added a log parser service at [log.smapi.io](https://log.smapi.io). + * Added a log parser at [log.smapi.io](https://log.smapi.io). * Added better Steam instructions to the SMAPI installer. - * Renamed the default _TrainerMod_ mod to _Console Commands_ to clarify its purpose. - * Hid the game's test messages from the console log. - * Improved update-check errors when connection is offline. - * Fixed compatibility check crashing for players with Stardew Valley 1.08. - * Fixed TrainerMod's `player_setlevel` command not also setting XP. + * Renamed the bundled _TrainerMod_ to _ConsoleCommands_ to make its purpose clearer. + * Removed the game's test messages from the console log. + * Improved update-check errors when playing offline. + * Fixed compatibility check for players with Stardew Valley 1.08. + * Fixed `player_setlevel` command not setting XP too. * For modders: * The reflection API now works with public code to simplify mod integrations. * The content API now lets you invalidated multiple assets at once. - * Improved input events: + * The `InputEvents` have been improved: * Added `e.IsActionButton` and `e.IsUseToolButton`. * Added `ToSButton()` extension for the game's `Game1.options` button type. * Deprecated `e.IsClick`, which is limited and unclear. Use `IsActionButton` or `IsUseToolButton` instead. * Fixed `e.SuppressButton()` not correctly suppressing keyboard buttons. * Fixed `e.IsClick` (now `e.IsActionButton`) ignoring custom key bindings. * `SemanticVersion` can now be constructed from a `System.Version`. - * Fixed reflection API blocking access to vanilla members on overridden types. + * Fixed reflection API blocking access to some non-SMAPI members. * Fixed content API allowing absolute paths as asset keys. * Fixed content API failing to load custom map tilesheets that aren't preloaded. * Fixed content API incorrectly detecting duplicate loaders when a mod implements `IAssetLoader` directly. * For SMAPI developers: - * Added the SMAPI installer version and platform to the window title to simplify troubleshooting. + * Added the installer version and platform to the installer window title to simplify troubleshooting. ## 2.0 ### Release highlights |