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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-02-02 14:20:41 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-02-02 14:20:41 -0500 |
commit | 0a2b15d3c36a0a5db4d8fb6e48b592507dc74c14 (patch) | |
tree | 484acd37e5e9ba097425231452aeb6442d620172 /docs | |
parent | bd959442ea4d349ea710a163f2dd23140f360fe0 (diff) | |
download | SMAPI-0a2b15d3c36a0a5db4d8fb6e48b592507dc74c14.tar.gz SMAPI-0a2b15d3c36a0a5db4d8fb6e48b592507dc74c14.tar.bz2 SMAPI-0a2b15d3c36a0a5db4d8fb6e48b592507dc74c14.zip |
add support for self-broadcasts, optimize network messages
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 926f4058..fe21cdb7 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,6 +1,11 @@ ← [README](README.md) # Release notes +## Upcoming release +* For modders: + * Added support for self-broadcasts through the multiplayer API. (Mods can now send messages to the current machine. That enables simple integrations between mods without needing an API, and lets mods notify a host mod without needing different code depending on whether the current player is the host or a farmhand.) + * Eliminated unneeded network messages when broadcasting to a peer who can't handle the message (e.g. because they don't have SMAPI or don't have the target mod). + ## 3.2 Released 01 February 2020 for Stardew Valley 1.4.1 or later. |