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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-08-26 23:11:41 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-08-26 23:11:41 -0400
commit0bf692addc3e309a8448de9ffb2a41cb701cfddf (patch)
treef616ea55e6f996d8f746ad96903184ece6774e99 /docs
parent54e7fb7a0bcd994f6d49348c879cb96902dbe07b (diff)
downloadSMAPI-0bf692addc3e309a8448de9ffb2a41cb701cfddf.tar.gz
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add heuristic rewrite for field => const changes
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* For SMAPI developers:
* The web API now returns an update alert in two new cases: any newer unofficial update (previously only shown if the mod was incompatible), and a newer prerelease version if the installed non-prerelease version is broken (previously only shown if the installed version was prerelease).
- * Internal refactoring to simplify game updates:
- * Reorganised SMAPI core to reduce coupling to `Game1` and make it easier to navigate.
- * Added rewriter for any method broken due to new optional parameters.
- * Added rewriter for any field which was replaced by a property.
- * `FieldReplaceRewriter` now supports mapping to a different target type.
- * Internal refactoring to simplify future game updates.
+ * Reorganised SMAPI core to reduce coupling to `Game1`, make it easier to navigate, and simplify future game updates.
+ * SMAPI now automatically fixes code broken by these changes in game code, so manual rewriters are no longer needed:
+ * reference to a method with new optional parameters;
+ * reference to a field replaced by a property;
+ * reference to a field replaced by a `const` field.
+ * `FieldReplaceRewriter` now supports mapping to a different target type.
## 3.6.2
Released 02 August 2020 for Stardew Valley 1.4.1 or later.