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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-01-22 19:06:33 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-01-22 19:06:33 -0500 |
commit | 1670a2f3a6263da158db5231f60d42d529734209 (patch) | |
tree | fac03b7b364e53acf30eca61c476dda82ae1cc80 /docs | |
parent | 25a22f5d7c527e60919b0e08a212578a323a8165 (diff) | |
download | SMAPI-1670a2f3a6263da158db5231f60d42d529734209.tar.gz SMAPI-1670a2f3a6263da158db5231f60d42d529734209.tar.bz2 SMAPI-1670a2f3a6263da158db5231f60d42d529734209.zip |
fix global data stored in saves folder
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 68ef3d71..b7bd7b53 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -13,6 +13,7 @@ For modders: * Asset propagation for player sprites now affects other players' sprites, and updates recolor maps (e.g. sleeves). * Removed invalid-schedule validation which had false positives. + * Fixed `helper.Data.Read/WriteGlobalData` using the `Saves` folder. The installer will move existing folders to the appdata folder. For SMAPI/tool developers: * Updated links for the new r/SMAPI subreddit. |