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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-08-24 21:39:50 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-08-24 21:39:50 -0400 |
commit | 1bd67baae116b0307b351222b056a0615107eb3c (patch) | |
tree | 00703b77755d4c6098fa22d4f9f08c51e24b5cdc /docs | |
parent | 94b8262692d2452e77d57fa22046dded231cdb0a (diff) | |
download | SMAPI-1bd67baae116b0307b351222b056a0615107eb3c.tar.gz SMAPI-1bd67baae116b0307b351222b056a0615107eb3c.tar.bz2 SMAPI-1bd67baae116b0307b351222b056a0615107eb3c.zip |
support mapping fields to a different type in FieldReplaceRewriter
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 3f7d5198..efab21d5 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -25,6 +25,10 @@ * For SMAPI developers: * The web API now returns an update alert in two new cases: any newer unofficial update (previously only shown if the mod was incompatible), and a newer prerelease version if the installed non-prerelease version is broken (previously only shown if the installed version was prerelease). + * Internal refactoring to simplify game updates: + * Reorganised SMAPI core to reduce coupling to `Game1` and make it easier to navigate. + * `FieldToPropertyRewriter` now auto-rewrites broken field references into properties if possible, so we no longer need to map fields manually. + * `FieldReplaceRewriter` now supports mapping to a different target type. * Internal refactoring to simplify future game updates. ## 3.6.2 |