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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-05-09 20:45:45 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-05-09 20:45:45 -0400
commit1ff09685906b03b46b23e69b7bfe95df24c8184f (patch)
tree4e77c9aa52b0aa32bc764a0c377953dc2f24b5ad /docs
parent19397a89ff6f0d216637e1272b78c7e15c85bf76 (diff)
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fixed generic types in method references not rewritten (#711)
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@@ -6,6 +6,9 @@
* Added `Multiplayer.PeerConnected` event.
* Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info).
* Harmony mods which use the `[HarmonyPatch(type)]` attribute now work crossplatform. Previously SMAPI couldn't rewrite types in custom attributes for compatibility.
+ * Improved mod rewriting for compatibility:
+ * Fixed rewriting types in custom attributes.
+ * Fixed rewriting generic types to method references.
* Fixed asset propagation for Gil's portraits.
## 3.5