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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-09-06 20:59:19 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-09-06 20:59:19 -0400
commit2022836b819241842acae1d20c61895025bf364b (patch)
treeca1d26e7690e815bacde0a6118ab5df01784daa4 /docs
parent0b21357e37c900774668fdaf3e83e1e7f7df0c38 (diff)
downloadSMAPI-2022836b819241842acae1d20c61895025bf364b.tar.gz
SMAPI-2022836b819241842acae1d20c61895025bf364b.tar.bz2
SMAPI-2022836b819241842acae1d20c61895025bf364b.zip
prepare for release
Diffstat (limited to 'docs')
-rw-r--r--docs/release-notes.md8
-rw-r--r--docs/technical/mod-package.md4
2 files changed, 8 insertions, 4 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index b43489d3..3b8b0f8b 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -7,11 +7,13 @@
* Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info).
-->
-## Upcoming release
+## 3.7
+Released 07 September 2020 for Stardew Valley 1.4.1 or later.
+
* For players:
* Added heuristic compatibility rewrites. (This improves mod compatibility with Android and future game updates.)
* Tweaked the rules for showing update alerts (see _for SMAPI developers_ below for details).
- * Simplified error shown for duplicate mods.
+ * Simplified the error shown for duplicate mods.
* Fixed crossplatform compatibility for mods which use the `[HarmonyPatch(type)]` attribute (thanks to spacechase0!).
* Fixed map tile rotation broken when you return to the title screen and reload a save.
* Fixed broken URL in update alerts for unofficial versions.
@@ -31,7 +33,7 @@
* For SMAPI developers:
* The web API now returns an update alert in two new cases: any newer unofficial update (previously only shown if the mod was incompatible), and a newer prerelease version if the installed non-prerelease version is broken (previously only shown if the installed version was prerelease).
- * Reorganised SMAPI core to reduce coupling to `Game1`, make it easier to navigate, and simplify future game updates.
+ * Reorganised the SMAPI core to reduce coupling to game types like `Game1`, make it easier to navigate, and simplify future game updates.
* SMAPI now automatically fixes code broken by these changes in game code, so manual rewriters are no longer needed:
* reference to a method with new optional parameters;
* reference to a field replaced by a property;
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md
index 0547b3ff..26ef019f 100644
--- a/docs/technical/mod-package.md
+++ b/docs/technical/mod-package.md
@@ -356,7 +356,9 @@ That will create a `Pathoschild.Stardew.ModBuildConfig-<version>.nupkg` file in
which can be uploaded to NuGet or referenced directly.
## Release notes
-### Upcoming release
+### 3.2
+Released 07 September 2020.
+
* Added option to change `Mods` folder path.
* Rewrote documentation to make it easier to read.