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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-04-07 22:19:48 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-04-07 22:19:48 -0400 |
commit | 238045ba9c5937f684cad3c55a8f9b9c2733e45f (patch) | |
tree | 97e32e6b0f1ce1d6b7dc40587d29b63d01bbd123 /docs | |
parent | df955c0d3e0110be0893082de0c82187de63d9d2 (diff) | |
download | SMAPI-238045ba9c5937f684cad3c55a8f9b9c2733e45f.tar.gz SMAPI-238045ba9c5937f684cad3c55a8f9b9c2733e45f.tar.bz2 SMAPI-238045ba9c5937f684cad3c55a8f9b9c2733e45f.zip |
reverse mod build package migration to .NET 5 (#837)
The migrated package didn't work consistently in VIsual Studio, so this suppresses nullable annotations in .NET Standard instead.
Diffstat (limited to 'docs')
-rw-r--r-- | docs/technical/mod-package.md | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md index 6123b28f..4c31f69b 100644 --- a/docs/technical/mod-package.md +++ b/docs/technical/mod-package.md @@ -413,19 +413,9 @@ when you compile it. ## Release notes ## Upcoming release -* Migrated from .NET Standard 2.0 to .NET 5.0. * Added detection for Xbox app game folders. * Internal refactoring. -**Troubleshooting:** -Due to the framework change, you might see build errors like _task failed unexpectedly_ that mentions `System.Runtime Version=5.0.0`. If so: - -1. Make sure you have Visual Studio 2022 or later. -2. Exit all instances of Visual Studio. -3. Delete the hidden `.vs` folder in your solution folder. -4. Delete the `bin` and `obj` folders in each project folder. -5. Reopen the solution and rebuild, and now it should work fine. - ## 4.0.0 Released 30 November 2021. |