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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-12-08 12:20:59 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-12-08 12:20:59 -0500
commit238fbfe5698fb1791d47e8772ba1c5a86f9300ca (patch)
tree5364fbe1ec19a99a621167f4236db775ed54af09 /docs
parent194b96a79c335fa098a6cf55c2be75c7f2e9c6ad (diff)
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let mods use Read/WriteSaveData while a save is being loaded
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diff --git a/docs/release-notes.md b/docs/release-notes.md
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@@ -9,6 +9,7 @@
* For modders:
* Added asset propagation for grass textures.
+ * `helper.Read/WriteSaveData` can now be used while a save is being loaded (e.g. within a `Specialized.LoadStageChanged` event).
* For the web UI:
* If a JSON validator upload can't be saved to Pastebin (e.g. due to rate limits), it's now uploaded to Amazon S3 instead. Files uploaded to S3 expire after one month.