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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2023-01-09 12:27:29 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2023-01-09 12:27:29 -0500
commit25b8e13ba827a0512f5089d3bd22e8ed1a15e7ba (patch)
treede020a6dc7e065f725d68ea43b4a3a57eb7ccf8c /docs
parente5407417a0cc80f9cb3d7eb7b43bdb207322a4ec (diff)
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prepare for release
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-rw-r--r--docs/release-notes.md11
-rw-r--r--docs/technical/mod-package.md6
2 files changed, 11 insertions, 6 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index d095ce7c..9eb55b36 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -7,13 +7,16 @@
_If needed, you can update to SMAPI 3.16.0 first and then install the latest version._
-->
-## Upcoming release
+## 3.18.2
+Released 09 January 2023 for Stardew Valley 1.5.6 or later.
+
* For players:
- * Fixed save backups being empty in rare cases on macOS.
+ * Fixed empty save backups for some macOS players.
+ * Fixed `player_add` console command not handling custom slingshots correctly (thanks too DaLion!).
* For mod authors:
- * Added `DelegatingModHooks` utility for rare cases where a mod needs to override SMAPI's mod hooks in the game directly.
- * Updated to Newtonsoft.Json 13.0.2 (see [changes](https://github.com/JamesNK/Newtonsoft.Json/releases/tag/13.0.2)) and Pintail 2.2.1 (see [changes](https://github.com/Nanoray-pl/Pintail/blob/master/docs/release-notes.md#222)).
+ * Added `DelegatingModHooks` utility for mods which need to override SMAPI's mod hooks directly.
+ * Updated to Newtonsoft.Json 13.0.2 (see [changes](https://github.com/JamesNK/Newtonsoft.Json/releases/tag/13.0.2)) and Pintail 2.2.2 (see [changes](https://github.com/Nanoray-pl/Pintail/blob/master/docs/release-notes.md#222)).
## 3.18.1
Released 01 December 2022 for Stardew Valley 1.5.6 or later.
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md
index 0e710e50..23f0b221 100644
--- a/docs/technical/mod-package.md
+++ b/docs/technical/mod-package.md
@@ -412,9 +412,11 @@ The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfi
when you compile it.
## Release notes
-## Upcoming release
+### 4.1.0
+Released 08 January 2023.
+
* Added `manifest.json` format validation on build (thanks to tylergibbs2!).
-* Fixed game assemblies no longer excluded from the release zip if referenced explicitly without setting `BundleExtraAssemblies`.
+* Fixed game DLLs not excluded from the release zip when they're referenced explicitly but `BundleExtraAssemblies` isn't set.
### 4.0.2
Released 09 October 2022.