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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-07-29 13:15:27 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-14 18:59:23 -0400 |
commit | 2b4bc2c282e17ba431f9a6ec1892b87a37eb4bb7 (patch) | |
tree | 90897a0eeeabe59ae415841a932ffaee971a35b1 /docs | |
parent | 95f261b1f30d8c5ad6c179cd75a220dcca3c6395 (diff) | |
download | SMAPI-2b4bc2c282e17ba431f9a6ec1892b87a37eb4bb7.tar.gz SMAPI-2b4bc2c282e17ba431f9a6ec1892b87a37eb4bb7.tar.bz2 SMAPI-2b4bc2c282e17ba431f9a6ec1892b87a37eb4bb7.zip |
back up saves in a background thread
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 2b7d1545..b425112d 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -12,6 +12,7 @@ These changes have not been released yet. * Now ignores metadata files/folders like `__MACOSX` and `__folder_managed_by_vortex`. * Now ignores content files like `.txt` or `.png`, which avoids missing-manifest errors in some common cases. * Now detects XNB mods more accurately, and consolidates multi-folder XNB mods. + * Save Backup now works in the background, to avoid affecting startup time for players with a large number of saves. * Duplicate-mod errors now show the mod version in each folder. * Updated mod compatibility list. * Fixed mods needing to load custom `Map` assets before the game accesses them (SMAPI will now do so automatically). |