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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-02-19 23:42:44 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-02-19 23:42:44 -0500 |
commit | 2cc786907b2a6cd62691ba2d6514f45a7b46c03c (patch) | |
tree | b3fca08272e7a123f1654a9709b28364991a991c /docs | |
parent | ab90e2c890bf16674e0f5699729f114877a6f7a4 (diff) | |
download | SMAPI-2cc786907b2a6cd62691ba2d6514f45a7b46c03c.tar.gz SMAPI-2cc786907b2a6cd62691ba2d6514f45a7b46c03c.tar.bz2 SMAPI-2cc786907b2a6cd62691ba2d6514f45a7b46c03c.zip |
call IAssetEditor with actual type if applicable
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 8b22b95a..f4067226 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -18,6 +18,7 @@ * **[Breaking change]** Map tilesheets are no loaded from `Content` if they can't be found in `Content/Maps`. This reflects an upcoming change in the game to delete map tilesheets under `Content`. * Improved map tilesheet errors so they provide more info. * Fixed dialogue propagation clearing marriage dialogue. + * Fixed issue where SMAPI didn't call `IAssetEditor` with the actual type if a mod loaded an asset using `content.Load<object>`. * For the web UI: * Updated the JSON validator and Content Patcher schema for `.tmx` support. |