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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-01-02 22:24:45 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-01-02 22:24:45 -0500 |
commit | 397f338394c31e2a9bad2e90383f1ff621ae5d91 (patch) | |
tree | 851d640920a0a06e2098d5d7ae95174092502fad /docs | |
parent | 68bcf28e6cd92dd843c2e461ccca74c0b432f1e6 (diff) | |
download | SMAPI-397f338394c31e2a9bad2e90383f1ff621ae5d91.tar.gz SMAPI-397f338394c31e2a9bad2e90383f1ff621ae5d91.tar.bz2 SMAPI-397f338394c31e2a9bad2e90383f1ff621ae5d91.zip |
detect and block map replacements that would crash the game due to tilesheet changes
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 9fbfcbb3..e671f373 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -10,6 +10,7 @@ ## Upcoming release * For players: * Updated compatibility list. + * SMAPI now blocks farm map replacements that would crash the game in Stardew Valley 1.5. * On Linux, the SMAPI installer now auto-detects flatpak Steam paths. * Fixed errors when multiple players join in split-screen mode. * Fixed 'skipped mods' section repeating mods in some cases. @@ -18,6 +19,7 @@ * For modders: * When a mod is blocked by SMAPI's internal compatibility list, the `TRACE` messages while loading it now indicates that and specifies the reason. * Message data from the `ModMessageReceived` event now uses the same serializer settings as the rest of SMAPI. This mainly adds support for sending crossplatform `Color`, `Point`, `Vector2`, `Rectangle`, and `SemanticVersion` fields through network messages. + * Added warning when a map replacement changes the tilesheet order/IDs, which may cause crashes. * Fixed how the input API handles UI scaling. This mainly affects `ICursorPosition` values returned by the API; see [the wiki docs](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Input#ICursorPosition) for how to account for UI scaling. ## 3.8.1 |