diff options
author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-13 23:47:24 -0400 |
---|---|---|
committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-13 23:47:24 -0400 |
commit | 45f4f85b7e74e0cffd345310d6aabc95c12dac26 (patch) | |
tree | 902b7a796d84060aeb9981d8b12bcd864237437e /docs | |
parent | 504733dec7d629335b83841af38cd5da91d5231f (diff) | |
download | SMAPI-45f4f85b7e74e0cffd345310d6aabc95c12dac26.tar.gz SMAPI-45f4f85b7e74e0cffd345310d6aabc95c12dac26.tar.bz2 SMAPI-45f4f85b7e74e0cffd345310d6aabc95c12dac26.zip |
add MacOS detection
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 817fcd47..40f404d3 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -14,6 +14,7 @@ * Fixed issue where assets didn't reload correctly when the player switches language. * For SMAPI developers: + * Added MacOS detection to `Constants.Platform`. * Added prerelease versions to the mod update-check API response where available (GitHub only). * Added support for beta releases on the home page. * Split mod DB out of `StardewModdingAPI.config.json`, so we can load config earlier and reduce unnecessary memory usage later. |