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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-02-18 01:33:10 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-14 16:58:52 -0400
commit4a297e29eb0c97be799ee3939e9747dc1c631427 (patch)
tree3d79b88be729437f0ad763070d1c7c1aff461954 /docs
parent0ba8325708d6eea6bb60121d85d4cad8ab4e7787 (diff)
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better handle player reconnecting before disconnection is registered
Diffstat (limited to 'docs')
-rw-r--r--docs/release-notes.md1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 7724904b..3041dbd3 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -4,6 +4,7 @@ These changes have not been released yet.
* For players:
* Fixed Save Backup not pruning old backups if they're uncompressed.
+ * Fixed issues when a farmhand reconnects before the game notices they're disconnected.
* For modders:
* Added `IContentPack.HasFile` method.