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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-23 16:51:38 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-23 16:51:38 -0500 |
commit | 4b325f61b370b24403fa10616178dceefa773420 (patch) | |
tree | 1b4eec974efa0a2210f6eb28f94ed85ef6478852 /docs | |
parent | 7294cb3cc5aeed2849827b192c54db2059fe6a5f (diff) | |
download | SMAPI-4b325f61b370b24403fa10616178dceefa773420.tar.gz SMAPI-4b325f61b370b24403fa10616178dceefa773420.tar.bz2 SMAPI-4b325f61b370b24403fa10616178dceefa773420.zip |
allow Read/WriteSaveFile as soon as the save is loaded
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index ca47a687..eacf0955 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -4,6 +4,9 @@ * Added `world_clear` console command to remove spawned or placed entities. * Tweaked installer to reduce antivirus false positives. +* For modders: + * You can now use `ReadSaveData` or `WriteSaveData` immediately after the save is loaded, before the in-game world is initialised. + ## 2.9.3 * For players: * Fixed errors hovering items in some cases with SMAPI 2.9.2. |