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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-23 14:33:01 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-23 14:33:01 -0400
commit5083b65c8708b0c5c0a12871d2fdda830bb98f09 (patch)
tree129c904a4498ef98bcbb2e2a2cdadb5ed6f13276 /docs
parent5675f9fcebfdeb03510c347712df8e9934b362c6 (diff)
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fix readme headings for mod build package
Diffstat (limited to 'docs')
-rw-r--r--docs/technical/mod-package.md8
1 files changed, 4 insertions, 4 deletions
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md
index c632af84..dd65a992 100644
--- a/docs/technical/mod-package.md
+++ b/docs/technical/mod-package.md
@@ -412,14 +412,14 @@ The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfi
when you compile it.
## Release notes
-## 4.0.1
+### 4.0.1
Released 14 April 2022.
* Added detection for Xbox app game folders.
* Fixed "_conflicts between different versions of Microsoft.Win32.Registry_" warnings in recent SMAPI versions.
* Internal refactoring.
-## 4.0.0
+### 4.0.0
Released 30 November 2021.
* Updated for Stardew Valley 1.5.5 and SMAPI 3.13.0. (Older versions are no longer supported.)
@@ -441,7 +441,7 @@ Released 30 November 2021.
* If you need to bundle extra DLLs besides your mod DLL, see the [`BundleExtraAssemblies`
documentation](#configure).
-## 3.3.0
+### 3.3.0
Released 30 March 2021.
* Added a build warning when the mod isn't compiled for `Any CPU`.
@@ -450,7 +450,7 @@ Released 30 March 2021.
* Added support for building mods against the 64-bit Linux version of the game on Windows.
* The package now suppresses the misleading 'processor architecture mismatch' warnings.
-## 3.2.2
+### 3.2.2
Released 23 September 2020.
* Reworked and streamlined how the package is compiled.