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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-07-01 15:15:33 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-07-01 15:15:33 -0400
commit5357de4219c60fb44eb204e4f6c06e062a41d964 (patch)
tree29493b5f7ef5da41a1ec84914bc790da1cad4ba2 /docs
parente548a4ea9bf24c28ebc024e12af73cd14b76f05f (diff)
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add game path to assembly definition resolution search paths for rare edge cases where it's not added automatically
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-rw-r--r--docs/release-notes.md1
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diff --git a/docs/release-notes.md b/docs/release-notes.md
index 80f6e604..b850016d 100644
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@@ -28,6 +28,7 @@
* Fixed issue where a mod crashing in `CanEdit` or `CanLoad` could cause an abort-retry loop.
* Fixed many mods not working if the player name is blank.
* Fixed repeated errors in some cases when a mod references a missing assembly.
+ * Fixed `AssemblyResolutionException` errors in rare cases.
* Renamed `install.exe` to `install on Windows.exe` to avoid confusion.
* Removed the `player_setlevel` and `player_setspeed` commands, which weren't implemented in a useful way. Use a mod like CJB Cheats Menu if you need those.
* Updated compatibility list.