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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-07 20:15:10 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-07 20:15:10 -0500
commit5399239c2be01396958ed454d6ae56f006d20ca5 (patch)
tree87683eda0873a0c24d9bcee5d47f1cec896f21bb /docs
parentdb011ee751bdfb8bbd9abbeb706966db4c4e2461 (diff)
parenta571f459f59a6ecfdd53e3158ba8d29157598920 (diff)
downloadSMAPI-5399239c2be01396958ed454d6ae56f006d20ca5.tar.gz
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* Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info).
-->
+## 3.9.3
+Released 07 March 2021 for Stardew Valley 1.5.4 or later.
+
+* For players:
+ * Added descriptive error if possible when a `PathTooLongException` crashes SMAPI or the installer.
+ * The installer window now tries to stay open if it crashed, so you can read the error and ask for help.
+ * Fixed console showing _found 1 mod with warnings_ with no mods listed in some cases.
+
+* For mod authors:
+ * Added three stages to the specialised [`LoadStageChanged` event](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Events#Specialised): `CreatedInitialLocations`, `SaveAddedLocations`, and `ReturningToTitle`.
+ * Fixed `RewriteMods` option ignored when rewriting for OS compatibility.
+ * Fixed edge case when playing as a farmhand in non-English where translatable assets loaded via `IAssetLoader` weren't reapplied immediately when the server disconnects.
+
## 3.9.2
Released 21 February 2021 for Stardew Valley 1.5.4 or later.