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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-03-25 12:01:19 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-03-25 12:01:19 -0400
commit5681c0f98170d5830e7f2ab58c77b92216aa9a60 (patch)
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update mod build config package
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diff --git a/docs/mod-build-config.md b/docs/mod-build-config.md
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@@ -140,6 +140,16 @@ That error means the package couldn't find your game. You can specify the game p
_[Game path](#game-path)_ above.
## Release notes
+### 2.0.3 alpha
+* Added support for Stardew Valley 1.3.
+* Added support for unit test projects.
+
+### 2.0.2
+* Fixed compatibility issue on Linux.
+
+### 2.0.1
+* Fixed mod deploy failing to create subfolders if they don't already exist.
+
### 2.0
* Added: mods are now copied into the `Mods` folder automatically (configurable).
* Added: release zips are now created automatically in your build output folder (configurable).