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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-04 21:59:49 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-04 21:59:49 -0500
commit5a2258f4194986df3dea7dca9b17cdc96b3e63d5 (patch)
treebc10126c76c89be0c4fc984c64e732806577a55c /docs
parent699a07ecf718ee60a1225ff910a73aa4898ef908 (diff)
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fix RewriteMods option ignored when rewriting mod for OS
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diff --git a/docs/release-notes.md b/docs/release-notes.md
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@@ -13,6 +13,7 @@
* For mod authors:
* Added three stages to the `LoadStageChanged` event: `CreatedInitialLocations`/`SaveAddedLocations` (raised immediately after the game adds locations but before they're initialized), and `ReturningToTitle` (raised before exiting to the title screen).
+ * Fixed `RewriteMods` option in `smapi-internal/config.json` ignored when rewriting mod for OS compatibility.
* Fixed edge case when playing as a farmhand in non-English where translatable assets loaded via `IAssetLoader` weren't reapplied immediately when the server disconnects.
## 3.9.2