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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-15 00:18:51 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-15 00:18:51 -0500 |
commit | 5f620e14fa331b0721bd4044011363477dc79ef5 (patch) | |
tree | 374d13dee743a8406253175cc171ef4f81356538 /docs | |
parent | 567c216161f00767b5dcdb0adf40a3bee91d18d0 (diff) | |
download | SMAPI-5f620e14fa331b0721bd4044011363477dc79ef5.tar.gz SMAPI-5f620e14fa331b0721bd4044011363477dc79ef5.tar.bz2 SMAPI-5f620e14fa331b0721bd4044011363477dc79ef5.zip |
add SMAPI 3.0 readiness to API data (#606)
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 0e426bfd..fa7f4109 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -13,6 +13,9 @@ * **Deprecations:** * The `assetData.AsDictionary<TKey, TValue>().Set` methods are deprecated and will be removed in SMAPI 3.0. Mods should access the `Data` property directly instead. +* FOR SMAPI developers: + * Added SMAPI 3.0 readiness to mod API data. + ## 2.9.1 * For players: * Fixed crash in SMAPI 2.9 when constructing certain buildings. |