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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-01-25 15:21:40 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-01-25 15:21:40 -0500 |
commit | 7a6dab7548e7bc32a685e916edec83f6458881c1 (patch) | |
tree | 682dc78c9603c1542b1436eaaa8196865b1bb70c /docs | |
parent | 04d3f9b5899f0e7c0fe4d9c8247ba209c710bf2e (diff) | |
download | SMAPI-7a6dab7548e7bc32a685e916edec83f6458881c1.tar.gz SMAPI-7a6dab7548e7bc32a685e916edec83f6458881c1.tar.bz2 SMAPI-7a6dab7548e7bc32a685e916edec83f6458881c1.zip |
fix dialogue asset propagation
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index d8ff8f6a..fdae4dc5 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -19,6 +19,7 @@ * Asset propagation for player sprites now affects other players' sprites, and updates recolor maps (e.g. sleeves). * Removed invalid-schedule validation which had false positives. * Fixed `helper.Data.Read/WriteGlobalData` using the `Saves` folder. The installer will move existing folders to the appdata folder. + * Fixed dialogue asset changes not correctly propagated until the next day. * For SMAPI/tool developers: * Added internal support for four-part versions to support SMAPI on Android. |