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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-02-10 19:14:06 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-02-10 19:14:06 -0500 |
commit | 801eaa70871a9ca86dab8022abfd87d558fa1db3 (patch) | |
tree | 4b5608e88b7d11d2a2cfe5310872812bbe7b4c5c /docs | |
parent | 136773678e1ce623bd23f170dca265d31030d200 (diff) | |
download | SMAPI-801eaa70871a9ca86dab8022abfd87d558fa1db3.tar.gz SMAPI-801eaa70871a9ca86dab8022abfd87d558fa1db3.tar.bz2 SMAPI-801eaa70871a9ca86dab8022abfd87d558fa1db3.zip |
improve save backup logic
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 4b7c359a..fb66ea1c 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -5,6 +5,10 @@ * For players: * Updated translations. Thanks to xCarloC (added Italian)! +* For the Save Backup mod: + * Fixed warning on MacOS when you have no saves yet. + * Reduced log messages. + * For modders: * Added support for self-broadcasts through the multiplayer API. (Mods can now send messages to the current machine. That enables simple integrations between mods without needing an API, and lets mods notify a host mod without needing different code depending on whether the current player is the host or a farmhand.) * Added `helper.Input.GetStatus` method to get the low-level status of a button. |