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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-07-09 22:30:13 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-07-09 22:30:13 -0400 |
commit | 8f96a97f070d654764de3b138678d8f62707f485 (patch) | |
tree | 9a59953e01bfc27d0f124579ae897fabec46092f /docs | |
parent | 7dd3e37dec6924b1acd3f3045aefe5ebc8f91e8f (diff) | |
parent | 60af28760a6edc509b16e7c62aa8b00ba9798793 (diff) | |
download | SMAPI-8f96a97f070d654764de3b138678d8f62707f485.tar.gz SMAPI-8f96a97f070d654764de3b138678d8f62707f485.tar.bz2 SMAPI-8f96a97f070d654764de3b138678d8f62707f485.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 24 | ||||
-rw-r--r-- | docs/technical/mod-package.md | 2 |
2 files changed, 25 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index caa90d19..d0aa2fbf 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -7,6 +7,30 @@ * Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info). --> +## 3.11.0 +Released 09 July 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/53514295). + +* For players: + * Updated for Stardew Valley 1.4.5 multiplayer hotfix on Linux/macOS. + * Fixed installer error on Windows when running as administrator (thanks to LostLogic!). + * Fixed installer error on some Windows systems (thanks to eddyballs!). + * Fixed error if SMAPI fails to dispose on game exit. + * Fixed `player_add` and `list_items` console commands not including some shirts _(in Console Commands)_. + +* For mod authors: + * Added `World.FurnitureListChanged` event (thanks to DiscipleOfEris!). + * Added asset propagation for building/house paint masks. + * Added log message for troubleshooting if Windows software which often causes issues is installed (currently MSI Afterburner and RivaTuner). + * Improved validation for the manifest `Dependencies` field. + * Fixed validation for mods with invalid version `0.0.0`. + * Fixed _loaded with custom settings_ trace log added when using default settings. + * Fixed `Constants.SaveFolderName` and `Constants.CurrentSavePath` not set correctly in rare cases. + +* For the web UI and JSON validator: + * Updated the JSON validator/schema for Content Patcher 1.23.0. + * Fixed [JSON schema](technical/web.md#using-a-schema-file-directly) in Visual Studio Code warning about comments and trailing commas. + * Fixed JSON schema for `i18n` files requiring the wrong value for the `$schema` field. + ## 3.10.1 Released 03 May 2021 for Stardew Valley 1.5.4 or later. diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md index 6d04722c..91da971b 100644 --- a/docs/technical/mod-package.md +++ b/docs/technical/mod-package.md @@ -324,7 +324,7 @@ To do that: <GamePath>PATH_HERE</GamePath> </PropertyGroup> ``` -3. Replace `PATH_HERE` with your game's folder path. +3. Replace `PATH_HERE` with your game's folder path (don't add quotes). The configuration will check your custom path first, then fall back to the default paths (so it'll still compile on a different computer). |